diff options
| author | Holger Weiss <holger@zedat.fu-berlin.de> | 2013-08-19 23:27:12 +0200 |
|---|---|---|
| committer | Holger Weiss <holger@zedat.fu-berlin.de> | 2013-08-19 23:27:12 +0200 |
| commit | 26fbe7f1e68bb0c96da32491efcf3696fe6c299b (patch) | |
| tree | c4d95289187a64e9c7517bf73d8208026c3d2fb3 /gl/glthread/lock.c | |
| parent | 5f79e3e9f62ca5487d9881973149136ba1d19d3e (diff) | |
| download | monitoring-plugins-26fbe7f1e68bb0c96da32491efcf3696fe6c299b.tar.gz | |
Sync with the latest Gnulib code (6f2d632)
Diffstat (limited to 'gl/glthread/lock.c')
| -rw-r--r-- | gl/glthread/lock.c | 1057 |
1 files changed, 1057 insertions, 0 deletions
diff --git a/gl/glthread/lock.c b/gl/glthread/lock.c new file mode 100644 index 00000000..f62aa301 --- /dev/null +++ b/gl/glthread/lock.c | |||
| @@ -0,0 +1,1057 @@ | |||
| 1 | /* Locking in multithreaded situations. | ||
| 2 | Copyright (C) 2005-2013 Free Software Foundation, Inc. | ||
| 3 | |||
| 4 | This program is free software; you can redistribute it and/or modify | ||
| 5 | it under the terms of the GNU General Public License as published by | ||
| 6 | the Free Software Foundation; either version 3, or (at your option) | ||
| 7 | any later version. | ||
| 8 | |||
| 9 | This program is distributed in the hope that it will be useful, | ||
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 12 | GNU General Public License for more details. | ||
| 13 | |||
| 14 | You should have received a copy of the GNU General Public License | ||
| 15 | along with this program; if not, see <http://www.gnu.org/licenses/>. */ | ||
| 16 | |||
| 17 | /* Written by Bruno Haible <bruno@clisp.org>, 2005. | ||
| 18 | Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, | ||
| 19 | gthr-win32.h. */ | ||
| 20 | |||
| 21 | #include <config.h> | ||
| 22 | |||
| 23 | #include "glthread/lock.h" | ||
| 24 | |||
| 25 | /* ========================================================================= */ | ||
| 26 | |||
| 27 | #if USE_POSIX_THREADS | ||
| 28 | |||
| 29 | /* -------------------------- gl_lock_t datatype -------------------------- */ | ||
| 30 | |||
| 31 | /* ------------------------- gl_rwlock_t datatype ------------------------- */ | ||
| 32 | |||
| 33 | # if HAVE_PTHREAD_RWLOCK | ||
| 34 | |||
| 35 | # if !defined PTHREAD_RWLOCK_INITIALIZER | ||
| 36 | |||
| 37 | int | ||
| 38 | glthread_rwlock_init_multithreaded (gl_rwlock_t *lock) | ||
| 39 | { | ||
| 40 | int err; | ||
| 41 | |||
| 42 | err = pthread_rwlock_init (&lock->rwlock, NULL); | ||
| 43 | if (err != 0) | ||
| 44 | return err; | ||
| 45 | lock->initialized = 1; | ||
| 46 | return 0; | ||
| 47 | } | ||
| 48 | |||
| 49 | int | ||
| 50 | glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock) | ||
| 51 | { | ||
| 52 | if (!lock->initialized) | ||
| 53 | { | ||
| 54 | int err; | ||
| 55 | |||
| 56 | err = pthread_mutex_lock (&lock->guard); | ||
| 57 | if (err != 0) | ||
| 58 | return err; | ||
| 59 | if (!lock->initialized) | ||
| 60 | { | ||
| 61 | err = glthread_rwlock_init_multithreaded (lock); | ||
| 62 | if (err != 0) | ||
| 63 | { | ||
| 64 | pthread_mutex_unlock (&lock->guard); | ||
| 65 | return err; | ||
| 66 | } | ||
| 67 | } | ||
| 68 | err = pthread_mutex_unlock (&lock->guard); | ||
| 69 | if (err != 0) | ||
| 70 | return err; | ||
| 71 | } | ||
| 72 | return pthread_rwlock_rdlock (&lock->rwlock); | ||
| 73 | } | ||
| 74 | |||
| 75 | int | ||
| 76 | glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock) | ||
| 77 | { | ||
| 78 | if (!lock->initialized) | ||
| 79 | { | ||
| 80 | int err; | ||
| 81 | |||
| 82 | err = pthread_mutex_lock (&lock->guard); | ||
| 83 | if (err != 0) | ||
| 84 | return err; | ||
| 85 | if (!lock->initialized) | ||
| 86 | { | ||
| 87 | err = glthread_rwlock_init_multithreaded (lock); | ||
| 88 | if (err != 0) | ||
| 89 | { | ||
| 90 | pthread_mutex_unlock (&lock->guard); | ||
| 91 | return err; | ||
| 92 | } | ||
| 93 | } | ||
| 94 | err = pthread_mutex_unlock (&lock->guard); | ||
| 95 | if (err != 0) | ||
| 96 | return err; | ||
| 97 | } | ||
| 98 | return pthread_rwlock_wrlock (&lock->rwlock); | ||
| 99 | } | ||
| 100 | |||
| 101 | int | ||
| 102 | glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock) | ||
| 103 | { | ||
| 104 | if (!lock->initialized) | ||
| 105 | return EINVAL; | ||
| 106 | return pthread_rwlock_unlock (&lock->rwlock); | ||
| 107 | } | ||
| 108 | |||
| 109 | int | ||
| 110 | glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock) | ||
| 111 | { | ||
| 112 | int err; | ||
| 113 | |||
| 114 | if (!lock->initialized) | ||
| 115 | return EINVAL; | ||
| 116 | err = pthread_rwlock_destroy (&lock->rwlock); | ||
| 117 | if (err != 0) | ||
| 118 | return err; | ||
| 119 | lock->initialized = 0; | ||
| 120 | return 0; | ||
| 121 | } | ||
| 122 | |||
| 123 | # endif | ||
| 124 | |||
| 125 | # else | ||
| 126 | |||
| 127 | int | ||
| 128 | glthread_rwlock_init_multithreaded (gl_rwlock_t *lock) | ||
| 129 | { | ||
| 130 | int err; | ||
| 131 | |||
| 132 | err = pthread_mutex_init (&lock->lock, NULL); | ||
| 133 | if (err != 0) | ||
| 134 | return err; | ||
| 135 | err = pthread_cond_init (&lock->waiting_readers, NULL); | ||
| 136 | if (err != 0) | ||
| 137 | return err; | ||
| 138 | err = pthread_cond_init (&lock->waiting_writers, NULL); | ||
| 139 | if (err != 0) | ||
| 140 | return err; | ||
| 141 | lock->waiting_writers_count = 0; | ||
| 142 | lock->runcount = 0; | ||
| 143 | return 0; | ||
| 144 | } | ||
| 145 | |||
| 146 | int | ||
| 147 | glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock) | ||
| 148 | { | ||
| 149 | int err; | ||
| 150 | |||
| 151 | err = pthread_mutex_lock (&lock->lock); | ||
| 152 | if (err != 0) | ||
| 153 | return err; | ||
| 154 | /* Test whether only readers are currently running, and whether the runcount | ||
| 155 | field will not overflow. */ | ||
| 156 | /* POSIX says: "It is implementation-defined whether the calling thread | ||
| 157 | acquires the lock when a writer does not hold the lock and there are | ||
| 158 | writers blocked on the lock." Let's say, no: give the writers a higher | ||
| 159 | priority. */ | ||
| 160 | while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0)) | ||
| 161 | { | ||
| 162 | /* This thread has to wait for a while. Enqueue it among the | ||
| 163 | waiting_readers. */ | ||
| 164 | err = pthread_cond_wait (&lock->waiting_readers, &lock->lock); | ||
| 165 | if (err != 0) | ||
| 166 | { | ||
| 167 | pthread_mutex_unlock (&lock->lock); | ||
| 168 | return err; | ||
| 169 | } | ||
| 170 | } | ||
| 171 | lock->runcount++; | ||
| 172 | return pthread_mutex_unlock (&lock->lock); | ||
| 173 | } | ||
| 174 | |||
| 175 | int | ||
| 176 | glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock) | ||
| 177 | { | ||
| 178 | int err; | ||
| 179 | |||
| 180 | err = pthread_mutex_lock (&lock->lock); | ||
| 181 | if (err != 0) | ||
| 182 | return err; | ||
| 183 | /* Test whether no readers or writers are currently running. */ | ||
| 184 | while (!(lock->runcount == 0)) | ||
| 185 | { | ||
| 186 | /* This thread has to wait for a while. Enqueue it among the | ||
| 187 | waiting_writers. */ | ||
| 188 | lock->waiting_writers_count++; | ||
| 189 | err = pthread_cond_wait (&lock->waiting_writers, &lock->lock); | ||
| 190 | if (err != 0) | ||
| 191 | { | ||
| 192 | lock->waiting_writers_count--; | ||
| 193 | pthread_mutex_unlock (&lock->lock); | ||
| 194 | return err; | ||
| 195 | } | ||
| 196 | lock->waiting_writers_count--; | ||
| 197 | } | ||
| 198 | lock->runcount--; /* runcount becomes -1 */ | ||
| 199 | return pthread_mutex_unlock (&lock->lock); | ||
| 200 | } | ||
| 201 | |||
| 202 | int | ||
| 203 | glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock) | ||
| 204 | { | ||
| 205 | int err; | ||
| 206 | |||
| 207 | err = pthread_mutex_lock (&lock->lock); | ||
| 208 | if (err != 0) | ||
| 209 | return err; | ||
| 210 | if (lock->runcount < 0) | ||
| 211 | { | ||
| 212 | /* Drop a writer lock. */ | ||
| 213 | if (!(lock->runcount == -1)) | ||
| 214 | { | ||
| 215 | pthread_mutex_unlock (&lock->lock); | ||
| 216 | return EINVAL; | ||
| 217 | } | ||
| 218 | lock->runcount = 0; | ||
| 219 | } | ||
| 220 | else | ||
| 221 | { | ||
| 222 | /* Drop a reader lock. */ | ||
| 223 | if (!(lock->runcount > 0)) | ||
| 224 | { | ||
| 225 | pthread_mutex_unlock (&lock->lock); | ||
| 226 | return EINVAL; | ||
| 227 | } | ||
| 228 | lock->runcount--; | ||
| 229 | } | ||
| 230 | if (lock->runcount == 0) | ||
| 231 | { | ||
| 232 | /* POSIX recommends that "write locks shall take precedence over read | ||
| 233 | locks", to avoid "writer starvation". */ | ||
| 234 | if (lock->waiting_writers_count > 0) | ||
| 235 | { | ||
| 236 | /* Wake up one of the waiting writers. */ | ||
| 237 | err = pthread_cond_signal (&lock->waiting_writers); | ||
| 238 | if (err != 0) | ||
| 239 | { | ||
| 240 | pthread_mutex_unlock (&lock->lock); | ||
| 241 | return err; | ||
| 242 | } | ||
| 243 | } | ||
| 244 | else | ||
| 245 | { | ||
| 246 | /* Wake up all waiting readers. */ | ||
| 247 | err = pthread_cond_broadcast (&lock->waiting_readers); | ||
| 248 | if (err != 0) | ||
| 249 | { | ||
| 250 | pthread_mutex_unlock (&lock->lock); | ||
| 251 | return err; | ||
| 252 | } | ||
| 253 | } | ||
| 254 | } | ||
| 255 | return pthread_mutex_unlock (&lock->lock); | ||
| 256 | } | ||
| 257 | |||
| 258 | int | ||
| 259 | glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock) | ||
| 260 | { | ||
| 261 | int err; | ||
| 262 | |||
| 263 | err = pthread_mutex_destroy (&lock->lock); | ||
| 264 | if (err != 0) | ||
| 265 | return err; | ||
| 266 | err = pthread_cond_destroy (&lock->waiting_readers); | ||
| 267 | if (err != 0) | ||
| 268 | return err; | ||
| 269 | err = pthread_cond_destroy (&lock->waiting_writers); | ||
| 270 | if (err != 0) | ||
| 271 | return err; | ||
| 272 | return 0; | ||
| 273 | } | ||
| 274 | |||
| 275 | # endif | ||
| 276 | |||
| 277 | /* --------------------- gl_recursive_lock_t datatype --------------------- */ | ||
| 278 | |||
| 279 | # if HAVE_PTHREAD_MUTEX_RECURSIVE | ||
| 280 | |||
| 281 | # if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP | ||
| 282 | |||
| 283 | int | ||
| 284 | glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) | ||
| 285 | { | ||
| 286 | pthread_mutexattr_t attributes; | ||
| 287 | int err; | ||
| 288 | |||
| 289 | err = pthread_mutexattr_init (&attributes); | ||
| 290 | if (err != 0) | ||
| 291 | return err; | ||
| 292 | err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE); | ||
| 293 | if (err != 0) | ||
| 294 | { | ||
| 295 | pthread_mutexattr_destroy (&attributes); | ||
| 296 | return err; | ||
| 297 | } | ||
| 298 | err = pthread_mutex_init (lock, &attributes); | ||
| 299 | if (err != 0) | ||
| 300 | { | ||
| 301 | pthread_mutexattr_destroy (&attributes); | ||
| 302 | return err; | ||
| 303 | } | ||
| 304 | err = pthread_mutexattr_destroy (&attributes); | ||
| 305 | if (err != 0) | ||
| 306 | return err; | ||
| 307 | return 0; | ||
| 308 | } | ||
| 309 | |||
| 310 | # else | ||
| 311 | |||
| 312 | int | ||
| 313 | glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) | ||
| 314 | { | ||
| 315 | pthread_mutexattr_t attributes; | ||
| 316 | int err; | ||
| 317 | |||
| 318 | err = pthread_mutexattr_init (&attributes); | ||
| 319 | if (err != 0) | ||
| 320 | return err; | ||
| 321 | err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE); | ||
| 322 | if (err != 0) | ||
| 323 | { | ||
| 324 | pthread_mutexattr_destroy (&attributes); | ||
| 325 | return err; | ||
| 326 | } | ||
| 327 | err = pthread_mutex_init (&lock->recmutex, &attributes); | ||
| 328 | if (err != 0) | ||
| 329 | { | ||
| 330 | pthread_mutexattr_destroy (&attributes); | ||
| 331 | return err; | ||
| 332 | } | ||
| 333 | err = pthread_mutexattr_destroy (&attributes); | ||
| 334 | if (err != 0) | ||
| 335 | return err; | ||
| 336 | lock->initialized = 1; | ||
| 337 | return 0; | ||
| 338 | } | ||
| 339 | |||
| 340 | int | ||
| 341 | glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock) | ||
| 342 | { | ||
| 343 | if (!lock->initialized) | ||
| 344 | { | ||
| 345 | int err; | ||
| 346 | |||
| 347 | err = pthread_mutex_lock (&lock->guard); | ||
| 348 | if (err != 0) | ||
| 349 | return err; | ||
| 350 | if (!lock->initialized) | ||
| 351 | { | ||
| 352 | err = glthread_recursive_lock_init_multithreaded (lock); | ||
| 353 | if (err != 0) | ||
| 354 | { | ||
| 355 | pthread_mutex_unlock (&lock->guard); | ||
| 356 | return err; | ||
| 357 | } | ||
| 358 | } | ||
| 359 | err = pthread_mutex_unlock (&lock->guard); | ||
| 360 | if (err != 0) | ||
| 361 | return err; | ||
| 362 | } | ||
| 363 | return pthread_mutex_lock (&lock->recmutex); | ||
| 364 | } | ||
| 365 | |||
| 366 | int | ||
| 367 | glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock) | ||
| 368 | { | ||
| 369 | if (!lock->initialized) | ||
| 370 | return EINVAL; | ||
| 371 | return pthread_mutex_unlock (&lock->recmutex); | ||
| 372 | } | ||
| 373 | |||
| 374 | int | ||
| 375 | glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock) | ||
| 376 | { | ||
| 377 | int err; | ||
| 378 | |||
| 379 | if (!lock->initialized) | ||
| 380 | return EINVAL; | ||
| 381 | err = pthread_mutex_destroy (&lock->recmutex); | ||
| 382 | if (err != 0) | ||
| 383 | return err; | ||
| 384 | lock->initialized = 0; | ||
| 385 | return 0; | ||
| 386 | } | ||
| 387 | |||
| 388 | # endif | ||
| 389 | |||
| 390 | # else | ||
| 391 | |||
| 392 | int | ||
| 393 | glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) | ||
| 394 | { | ||
| 395 | int err; | ||
| 396 | |||
| 397 | err = pthread_mutex_init (&lock->mutex, NULL); | ||
| 398 | if (err != 0) | ||
| 399 | return err; | ||
| 400 | lock->owner = (pthread_t) 0; | ||
| 401 | lock->depth = 0; | ||
| 402 | return 0; | ||
| 403 | } | ||
| 404 | |||
| 405 | int | ||
| 406 | glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock) | ||
| 407 | { | ||
| 408 | pthread_t self = pthread_self (); | ||
| 409 | if (lock->owner != self) | ||
| 410 | { | ||
| 411 | int err; | ||
| 412 | |||
| 413 | err = pthread_mutex_lock (&lock->mutex); | ||
| 414 | if (err != 0) | ||
| 415 | return err; | ||
| 416 | lock->owner = self; | ||
| 417 | } | ||
| 418 | if (++(lock->depth) == 0) /* wraparound? */ | ||
| 419 | { | ||
| 420 | lock->depth--; | ||
| 421 | return EAGAIN; | ||
| 422 | } | ||
| 423 | return 0; | ||
| 424 | } | ||
| 425 | |||
| 426 | int | ||
| 427 | glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock) | ||
| 428 | { | ||
| 429 | if (lock->owner != pthread_self ()) | ||
| 430 | return EPERM; | ||
| 431 | if (lock->depth == 0) | ||
| 432 | return EINVAL; | ||
| 433 | if (--(lock->depth) == 0) | ||
| 434 | { | ||
| 435 | lock->owner = (pthread_t) 0; | ||
| 436 | return pthread_mutex_unlock (&lock->mutex); | ||
| 437 | } | ||
| 438 | else | ||
| 439 | return 0; | ||
| 440 | } | ||
| 441 | |||
| 442 | int | ||
| 443 | glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock) | ||
| 444 | { | ||
| 445 | if (lock->owner != (pthread_t) 0) | ||
| 446 | return EBUSY; | ||
| 447 | return pthread_mutex_destroy (&lock->mutex); | ||
| 448 | } | ||
| 449 | |||
| 450 | # endif | ||
| 451 | |||
| 452 | /* -------------------------- gl_once_t datatype -------------------------- */ | ||
| 453 | |||
| 454 | static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT; | ||
| 455 | |||
| 456 | int | ||
| 457 | glthread_once_singlethreaded (pthread_once_t *once_control) | ||
| 458 | { | ||
| 459 | /* We don't know whether pthread_once_t is an integer type, a floating-point | ||
| 460 | type, a pointer type, or a structure type. */ | ||
| 461 | char *firstbyte = (char *)once_control; | ||
| 462 | if (*firstbyte == *(const char *)&fresh_once) | ||
| 463 | { | ||
| 464 | /* First time use of once_control. Invert the first byte. */ | ||
| 465 | *firstbyte = ~ *(const char *)&fresh_once; | ||
| 466 | return 1; | ||
| 467 | } | ||
| 468 | else | ||
| 469 | return 0; | ||
| 470 | } | ||
| 471 | |||
| 472 | #endif | ||
| 473 | |||
| 474 | /* ========================================================================= */ | ||
| 475 | |||
| 476 | #if USE_PTH_THREADS | ||
| 477 | |||
| 478 | /* Use the GNU Pth threads library. */ | ||
| 479 | |||
| 480 | /* -------------------------- gl_lock_t datatype -------------------------- */ | ||
| 481 | |||
| 482 | /* ------------------------- gl_rwlock_t datatype ------------------------- */ | ||
| 483 | |||
| 484 | /* --------------------- gl_recursive_lock_t datatype --------------------- */ | ||
| 485 | |||
| 486 | /* -------------------------- gl_once_t datatype -------------------------- */ | ||
| 487 | |||
| 488 | static void | ||
| 489 | glthread_once_call (void *arg) | ||
| 490 | { | ||
| 491 | void (**gl_once_temp_addr) (void) = (void (**) (void)) arg; | ||
| 492 | void (*initfunction) (void) = *gl_once_temp_addr; | ||
| 493 | initfunction (); | ||
| 494 | } | ||
| 495 | |||
| 496 | int | ||
| 497 | glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void)) | ||
| 498 | { | ||
| 499 | void (*temp) (void) = initfunction; | ||
| 500 | return (!pth_once (once_control, glthread_once_call, &temp) ? errno : 0); | ||
| 501 | } | ||
| 502 | |||
| 503 | int | ||
| 504 | glthread_once_singlethreaded (pth_once_t *once_control) | ||
| 505 | { | ||
| 506 | /* We know that pth_once_t is an integer type. */ | ||
| 507 | if (*once_control == PTH_ONCE_INIT) | ||
| 508 | { | ||
| 509 | /* First time use of once_control. Invert the marker. */ | ||
| 510 | *once_control = ~ PTH_ONCE_INIT; | ||
| 511 | return 1; | ||
| 512 | } | ||
| 513 | else | ||
| 514 | return 0; | ||
| 515 | } | ||
| 516 | |||
| 517 | #endif | ||
| 518 | |||
| 519 | /* ========================================================================= */ | ||
| 520 | |||
| 521 | #if USE_SOLARIS_THREADS | ||
| 522 | |||
| 523 | /* Use the old Solaris threads library. */ | ||
| 524 | |||
| 525 | /* -------------------------- gl_lock_t datatype -------------------------- */ | ||
| 526 | |||
| 527 | /* ------------------------- gl_rwlock_t datatype ------------------------- */ | ||
| 528 | |||
| 529 | /* --------------------- gl_recursive_lock_t datatype --------------------- */ | ||
| 530 | |||
| 531 | int | ||
| 532 | glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) | ||
| 533 | { | ||
| 534 | int err; | ||
| 535 | |||
| 536 | err = mutex_init (&lock->mutex, USYNC_THREAD, NULL); | ||
| 537 | if (err != 0) | ||
| 538 | return err; | ||
| 539 | lock->owner = (thread_t) 0; | ||
| 540 | lock->depth = 0; | ||
| 541 | return 0; | ||
| 542 | } | ||
| 543 | |||
| 544 | int | ||
| 545 | glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock) | ||
| 546 | { | ||
| 547 | thread_t self = thr_self (); | ||
| 548 | if (lock->owner != self) | ||
| 549 | { | ||
| 550 | int err; | ||
| 551 | |||
| 552 | err = mutex_lock (&lock->mutex); | ||
| 553 | if (err != 0) | ||
| 554 | return err; | ||
| 555 | lock->owner = self; | ||
| 556 | } | ||
| 557 | if (++(lock->depth) == 0) /* wraparound? */ | ||
| 558 | { | ||
| 559 | lock->depth--; | ||
| 560 | return EAGAIN; | ||
| 561 | } | ||
| 562 | return 0; | ||
| 563 | } | ||
| 564 | |||
| 565 | int | ||
| 566 | glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock) | ||
| 567 | { | ||
| 568 | if (lock->owner != thr_self ()) | ||
| 569 | return EPERM; | ||
| 570 | if (lock->depth == 0) | ||
| 571 | return EINVAL; | ||
| 572 | if (--(lock->depth) == 0) | ||
| 573 | { | ||
| 574 | lock->owner = (thread_t) 0; | ||
| 575 | return mutex_unlock (&lock->mutex); | ||
| 576 | } | ||
| 577 | else | ||
| 578 | return 0; | ||
| 579 | } | ||
| 580 | |||
| 581 | int | ||
| 582 | glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock) | ||
| 583 | { | ||
| 584 | if (lock->owner != (thread_t) 0) | ||
| 585 | return EBUSY; | ||
| 586 | return mutex_destroy (&lock->mutex); | ||
| 587 | } | ||
| 588 | |||
| 589 | /* -------------------------- gl_once_t datatype -------------------------- */ | ||
| 590 | |||
| 591 | int | ||
| 592 | glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void)) | ||
| 593 | { | ||
| 594 | if (!once_control->inited) | ||
| 595 | { | ||
| 596 | int err; | ||
| 597 | |||
| 598 | /* Use the mutex to guarantee that if another thread is already calling | ||
| 599 | the initfunction, this thread waits until it's finished. */ | ||
| 600 | err = mutex_lock (&once_control->mutex); | ||
| 601 | if (err != 0) | ||
| 602 | return err; | ||
| 603 | if (!once_control->inited) | ||
| 604 | { | ||
| 605 | once_control->inited = 1; | ||
| 606 | initfunction (); | ||
| 607 | } | ||
| 608 | return mutex_unlock (&once_control->mutex); | ||
| 609 | } | ||
| 610 | else | ||
| 611 | return 0; | ||
| 612 | } | ||
| 613 | |||
| 614 | int | ||
| 615 | glthread_once_singlethreaded (gl_once_t *once_control) | ||
| 616 | { | ||
| 617 | /* We know that gl_once_t contains an integer type. */ | ||
| 618 | if (!once_control->inited) | ||
| 619 | { | ||
| 620 | /* First time use of once_control. Invert the marker. */ | ||
| 621 | once_control->inited = ~ 0; | ||
| 622 | return 1; | ||
| 623 | } | ||
| 624 | else | ||
| 625 | return 0; | ||
| 626 | } | ||
| 627 | |||
| 628 | #endif | ||
| 629 | |||
| 630 | /* ========================================================================= */ | ||
| 631 | |||
| 632 | #if USE_WINDOWS_THREADS | ||
| 633 | |||
| 634 | /* -------------------------- gl_lock_t datatype -------------------------- */ | ||
| 635 | |||
| 636 | void | ||
| 637 | glthread_lock_init_func (gl_lock_t *lock) | ||
| 638 | { | ||
| 639 | InitializeCriticalSection (&lock->lock); | ||
| 640 | lock->guard.done = 1; | ||
| 641 | } | ||
| 642 | |||
| 643 | int | ||
| 644 | glthread_lock_lock_func (gl_lock_t *lock) | ||
| 645 | { | ||
| 646 | if (!lock->guard.done) | ||
| 647 | { | ||
| 648 | if (InterlockedIncrement (&lock->guard.started) == 0) | ||
| 649 | /* This thread is the first one to need this lock. Initialize it. */ | ||
| 650 | glthread_lock_init (lock); | ||
| 651 | else | ||
| 652 | /* Yield the CPU while waiting for another thread to finish | ||
| 653 | initializing this lock. */ | ||
| 654 | while (!lock->guard.done) | ||
| 655 | Sleep (0); | ||
| 656 | } | ||
| 657 | EnterCriticalSection (&lock->lock); | ||
| 658 | return 0; | ||
| 659 | } | ||
| 660 | |||
| 661 | int | ||
| 662 | glthread_lock_unlock_func (gl_lock_t *lock) | ||
| 663 | { | ||
| 664 | if (!lock->guard.done) | ||
| 665 | return EINVAL; | ||
| 666 | LeaveCriticalSection (&lock->lock); | ||
| 667 | return 0; | ||
| 668 | } | ||
| 669 | |||
| 670 | int | ||
| 671 | glthread_lock_destroy_func (gl_lock_t *lock) | ||
| 672 | { | ||
| 673 | if (!lock->guard.done) | ||
| 674 | return EINVAL; | ||
| 675 | DeleteCriticalSection (&lock->lock); | ||
| 676 | lock->guard.done = 0; | ||
| 677 | return 0; | ||
| 678 | } | ||
| 679 | |||
| 680 | /* ------------------------- gl_rwlock_t datatype ------------------------- */ | ||
| 681 | |||
| 682 | /* In this file, the waitqueues are implemented as circular arrays. */ | ||
| 683 | #define gl_waitqueue_t gl_carray_waitqueue_t | ||
| 684 | |||
| 685 | static void | ||
| 686 | gl_waitqueue_init (gl_waitqueue_t *wq) | ||
| 687 | { | ||
| 688 | wq->array = NULL; | ||
| 689 | wq->count = 0; | ||
| 690 | wq->alloc = 0; | ||
| 691 | wq->offset = 0; | ||
| 692 | } | ||
| 693 | |||
| 694 | /* Enqueues the current thread, represented by an event, in a wait queue. | ||
| 695 | Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */ | ||
| 696 | static HANDLE | ||
| 697 | gl_waitqueue_add (gl_waitqueue_t *wq) | ||
| 698 | { | ||
| 699 | HANDLE event; | ||
| 700 | unsigned int index; | ||
| 701 | |||
| 702 | if (wq->count == wq->alloc) | ||
| 703 | { | ||
| 704 | unsigned int new_alloc = 2 * wq->alloc + 1; | ||
| 705 | HANDLE *new_array = | ||
| 706 | (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE)); | ||
| 707 | if (new_array == NULL) | ||
| 708 | /* No more memory. */ | ||
| 709 | return INVALID_HANDLE_VALUE; | ||
| 710 | /* Now is a good opportunity to rotate the array so that its contents | ||
| 711 | starts at offset 0. */ | ||
| 712 | if (wq->offset > 0) | ||
| 713 | { | ||
| 714 | unsigned int old_count = wq->count; | ||
| 715 | unsigned int old_alloc = wq->alloc; | ||
| 716 | unsigned int old_offset = wq->offset; | ||
| 717 | unsigned int i; | ||
| 718 | if (old_offset + old_count > old_alloc) | ||
| 719 | { | ||
| 720 | unsigned int limit = old_offset + old_count - old_alloc; | ||
| 721 | for (i = 0; i < limit; i++) | ||
| 722 | new_array[old_alloc + i] = new_array[i]; | ||
| 723 | } | ||
| 724 | for (i = 0; i < old_count; i++) | ||
| 725 | new_array[i] = new_array[old_offset + i]; | ||
| 726 | wq->offset = 0; | ||
| 727 | } | ||
| 728 | wq->array = new_array; | ||
| 729 | wq->alloc = new_alloc; | ||
| 730 | } | ||
| 731 | /* Whether the created event is a manual-reset one or an auto-reset one, | ||
| 732 | does not matter, since we will wait on it only once. */ | ||
| 733 | event = CreateEvent (NULL, TRUE, FALSE, NULL); | ||
| 734 | if (event == INVALID_HANDLE_VALUE) | ||
| 735 | /* No way to allocate an event. */ | ||
| 736 | return INVALID_HANDLE_VALUE; | ||
| 737 | index = wq->offset + wq->count; | ||
| 738 | if (index >= wq->alloc) | ||
| 739 | index -= wq->alloc; | ||
| 740 | wq->array[index] = event; | ||
| 741 | wq->count++; | ||
| 742 | return event; | ||
| 743 | } | ||
| 744 | |||
| 745 | /* Notifies the first thread from a wait queue and dequeues it. */ | ||
| 746 | static void | ||
| 747 | gl_waitqueue_notify_first (gl_waitqueue_t *wq) | ||
| 748 | { | ||
| 749 | SetEvent (wq->array[wq->offset + 0]); | ||
| 750 | wq->offset++; | ||
| 751 | wq->count--; | ||
| 752 | if (wq->count == 0 || wq->offset == wq->alloc) | ||
| 753 | wq->offset = 0; | ||
| 754 | } | ||
| 755 | |||
| 756 | /* Notifies all threads from a wait queue and dequeues them all. */ | ||
| 757 | static void | ||
| 758 | gl_waitqueue_notify_all (gl_waitqueue_t *wq) | ||
| 759 | { | ||
| 760 | unsigned int i; | ||
| 761 | |||
| 762 | for (i = 0; i < wq->count; i++) | ||
| 763 | { | ||
| 764 | unsigned int index = wq->offset + i; | ||
| 765 | if (index >= wq->alloc) | ||
| 766 | index -= wq->alloc; | ||
| 767 | SetEvent (wq->array[index]); | ||
| 768 | } | ||
| 769 | wq->count = 0; | ||
| 770 | wq->offset = 0; | ||
| 771 | } | ||
| 772 | |||
| 773 | void | ||
| 774 | glthread_rwlock_init_func (gl_rwlock_t *lock) | ||
| 775 | { | ||
| 776 | InitializeCriticalSection (&lock->lock); | ||
| 777 | gl_waitqueue_init (&lock->waiting_readers); | ||
| 778 | gl_waitqueue_init (&lock->waiting_writers); | ||
| 779 | lock->runcount = 0; | ||
| 780 | lock->guard.done = 1; | ||
| 781 | } | ||
| 782 | |||
| 783 | int | ||
| 784 | glthread_rwlock_rdlock_func (gl_rwlock_t *lock) | ||
| 785 | { | ||
| 786 | if (!lock->guard.done) | ||
| 787 | { | ||
| 788 | if (InterlockedIncrement (&lock->guard.started) == 0) | ||
| 789 | /* This thread is the first one to need this lock. Initialize it. */ | ||
| 790 | glthread_rwlock_init (lock); | ||
| 791 | else | ||
| 792 | /* Yield the CPU while waiting for another thread to finish | ||
| 793 | initializing this lock. */ | ||
| 794 | while (!lock->guard.done) | ||
| 795 | Sleep (0); | ||
| 796 | } | ||
| 797 | EnterCriticalSection (&lock->lock); | ||
| 798 | /* Test whether only readers are currently running, and whether the runcount | ||
| 799 | field will not overflow. */ | ||
| 800 | if (!(lock->runcount + 1 > 0)) | ||
| 801 | { | ||
| 802 | /* This thread has to wait for a while. Enqueue it among the | ||
| 803 | waiting_readers. */ | ||
| 804 | HANDLE event = gl_waitqueue_add (&lock->waiting_readers); | ||
| 805 | if (event != INVALID_HANDLE_VALUE) | ||
| 806 | { | ||
| 807 | DWORD result; | ||
| 808 | LeaveCriticalSection (&lock->lock); | ||
| 809 | /* Wait until another thread signals this event. */ | ||
| 810 | result = WaitForSingleObject (event, INFINITE); | ||
| 811 | if (result == WAIT_FAILED || result == WAIT_TIMEOUT) | ||
| 812 | abort (); | ||
| 813 | CloseHandle (event); | ||
| 814 | /* The thread which signalled the event already did the bookkeeping: | ||
| 815 | removed us from the waiting_readers, incremented lock->runcount. */ | ||
| 816 | if (!(lock->runcount > 0)) | ||
| 817 | abort (); | ||
| 818 | return 0; | ||
| 819 | } | ||
| 820 | else | ||
| 821 | { | ||
| 822 | /* Allocation failure. Weird. */ | ||
| 823 | do | ||
| 824 | { | ||
| 825 | LeaveCriticalSection (&lock->lock); | ||
| 826 | Sleep (1); | ||
| 827 | EnterCriticalSection (&lock->lock); | ||
| 828 | } | ||
| 829 | while (!(lock->runcount + 1 > 0)); | ||
| 830 | } | ||
| 831 | } | ||
| 832 | lock->runcount++; | ||
| 833 | LeaveCriticalSection (&lock->lock); | ||
| 834 | return 0; | ||
| 835 | } | ||
| 836 | |||
| 837 | int | ||
| 838 | glthread_rwlock_wrlock_func (gl_rwlock_t *lock) | ||
| 839 | { | ||
| 840 | if (!lock->guard.done) | ||
| 841 | { | ||
| 842 | if (InterlockedIncrement (&lock->guard.started) == 0) | ||
| 843 | /* This thread is the first one to need this lock. Initialize it. */ | ||
| 844 | glthread_rwlock_init (lock); | ||
| 845 | else | ||
| 846 | /* Yield the CPU while waiting for another thread to finish | ||
| 847 | initializing this lock. */ | ||
| 848 | while (!lock->guard.done) | ||
| 849 | Sleep (0); | ||
| 850 | } | ||
| 851 | EnterCriticalSection (&lock->lock); | ||
| 852 | /* Test whether no readers or writers are currently running. */ | ||
| 853 | if (!(lock->runcount == 0)) | ||
| 854 | { | ||
| 855 | /* This thread has to wait for a while. Enqueue it among the | ||
| 856 | waiting_writers. */ | ||
| 857 | HANDLE event = gl_waitqueue_add (&lock->waiting_writers); | ||
| 858 | if (event != INVALID_HANDLE_VALUE) | ||
| 859 | { | ||
| 860 | DWORD result; | ||
| 861 | LeaveCriticalSection (&lock->lock); | ||
| 862 | /* Wait until another thread signals this event. */ | ||
| 863 | result = WaitForSingleObject (event, INFINITE); | ||
| 864 | if (result == WAIT_FAILED || result == WAIT_TIMEOUT) | ||
| 865 | abort (); | ||
| 866 | CloseHandle (event); | ||
| 867 | /* The thread which signalled the event already did the bookkeeping: | ||
| 868 | removed us from the waiting_writers, set lock->runcount = -1. */ | ||
| 869 | if (!(lock->runcount == -1)) | ||
| 870 | abort (); | ||
| 871 | return 0; | ||
| 872 | } | ||
| 873 | else | ||
| 874 | { | ||
| 875 | /* Allocation failure. Weird. */ | ||
| 876 | do | ||
| 877 | { | ||
| 878 | LeaveCriticalSection (&lock->lock); | ||
| 879 | Sleep (1); | ||
| 880 | EnterCriticalSection (&lock->lock); | ||
| 881 | } | ||
| 882 | while (!(lock->runcount == 0)); | ||
| 883 | } | ||
| 884 | } | ||
| 885 | lock->runcount--; /* runcount becomes -1 */ | ||
| 886 | LeaveCriticalSection (&lock->lock); | ||
| 887 | return 0; | ||
| 888 | } | ||
| 889 | |||
| 890 | int | ||
| 891 | glthread_rwlock_unlock_func (gl_rwlock_t *lock) | ||
| 892 | { | ||
| 893 | if (!lock->guard.done) | ||
| 894 | return EINVAL; | ||
| 895 | EnterCriticalSection (&lock->lock); | ||
| 896 | if (lock->runcount < 0) | ||
| 897 | { | ||
| 898 | /* Drop a writer lock. */ | ||
| 899 | if (!(lock->runcount == -1)) | ||
| 900 | abort (); | ||
| 901 | lock->runcount = 0; | ||
| 902 | } | ||
| 903 | else | ||
| 904 | { | ||
| 905 | /* Drop a reader lock. */ | ||
| 906 | if (!(lock->runcount > 0)) | ||
| 907 | { | ||
| 908 | LeaveCriticalSection (&lock->lock); | ||
| 909 | return EPERM; | ||
| 910 | } | ||
| 911 | lock->runcount--; | ||
| 912 | } | ||
| 913 | if (lock->runcount == 0) | ||
| 914 | { | ||
| 915 | /* POSIX recommends that "write locks shall take precedence over read | ||
| 916 | locks", to avoid "writer starvation". */ | ||
| 917 | if (lock->waiting_writers.count > 0) | ||
| 918 | { | ||
| 919 | /* Wake up one of the waiting writers. */ | ||
| 920 | lock->runcount--; | ||
| 921 | gl_waitqueue_notify_first (&lock->waiting_writers); | ||
| 922 | } | ||
| 923 | else | ||
| 924 | { | ||
| 925 | /* Wake up all waiting readers. */ | ||
| 926 | lock->runcount += lock->waiting_readers.count; | ||
| 927 | gl_waitqueue_notify_all (&lock->waiting_readers); | ||
| 928 | } | ||
| 929 | } | ||
| 930 | LeaveCriticalSection (&lock->lock); | ||
| 931 | return 0; | ||
| 932 | } | ||
| 933 | |||
| 934 | int | ||
| 935 | glthread_rwlock_destroy_func (gl_rwlock_t *lock) | ||
| 936 | { | ||
| 937 | if (!lock->guard.done) | ||
| 938 | return EINVAL; | ||
| 939 | if (lock->runcount != 0) | ||
| 940 | return EBUSY; | ||
| 941 | DeleteCriticalSection (&lock->lock); | ||
| 942 | if (lock->waiting_readers.array != NULL) | ||
| 943 | free (lock->waiting_readers.array); | ||
| 944 | if (lock->waiting_writers.array != NULL) | ||
| 945 | free (lock->waiting_writers.array); | ||
| 946 | lock->guard.done = 0; | ||
| 947 | return 0; | ||
| 948 | } | ||
| 949 | |||
| 950 | /* --------------------- gl_recursive_lock_t datatype --------------------- */ | ||
| 951 | |||
| 952 | void | ||
| 953 | glthread_recursive_lock_init_func (gl_recursive_lock_t *lock) | ||
| 954 | { | ||
| 955 | lock->owner = 0; | ||
| 956 | lock->depth = 0; | ||
| 957 | InitializeCriticalSection (&lock->lock); | ||
| 958 | lock->guard.done = 1; | ||
| 959 | } | ||
| 960 | |||
| 961 | int | ||
| 962 | glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock) | ||
| 963 | { | ||
| 964 | if (!lock->guard.done) | ||
| 965 | { | ||
| 966 | if (InterlockedIncrement (&lock->guard.started) == 0) | ||
| 967 | /* This thread is the first one to need this lock. Initialize it. */ | ||
| 968 | glthread_recursive_lock_init (lock); | ||
| 969 | else | ||
| 970 | /* Yield the CPU while waiting for another thread to finish | ||
| 971 | initializing this lock. */ | ||
| 972 | while (!lock->guard.done) | ||
| 973 | Sleep (0); | ||
| 974 | } | ||
| 975 | { | ||
| 976 | DWORD self = GetCurrentThreadId (); | ||
| 977 | if (lock->owner != self) | ||
| 978 | { | ||
| 979 | EnterCriticalSection (&lock->lock); | ||
| 980 | lock->owner = self; | ||
| 981 | } | ||
| 982 | if (++(lock->depth) == 0) /* wraparound? */ | ||
| 983 | { | ||
| 984 | lock->depth--; | ||
| 985 | return EAGAIN; | ||
| 986 | } | ||
| 987 | } | ||
| 988 | return 0; | ||
| 989 | } | ||
| 990 | |||
| 991 | int | ||
| 992 | glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock) | ||
| 993 | { | ||
| 994 | if (lock->owner != GetCurrentThreadId ()) | ||
| 995 | return EPERM; | ||
| 996 | if (lock->depth == 0) | ||
| 997 | return EINVAL; | ||
| 998 | if (--(lock->depth) == 0) | ||
| 999 | { | ||
| 1000 | lock->owner = 0; | ||
| 1001 | LeaveCriticalSection (&lock->lock); | ||
| 1002 | } | ||
| 1003 | return 0; | ||
| 1004 | } | ||
| 1005 | |||
| 1006 | int | ||
| 1007 | glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock) | ||
| 1008 | { | ||
| 1009 | if (lock->owner != 0) | ||
| 1010 | return EBUSY; | ||
| 1011 | DeleteCriticalSection (&lock->lock); | ||
| 1012 | lock->guard.done = 0; | ||
| 1013 | return 0; | ||
| 1014 | } | ||
| 1015 | |||
| 1016 | /* -------------------------- gl_once_t datatype -------------------------- */ | ||
| 1017 | |||
| 1018 | void | ||
| 1019 | glthread_once_func (gl_once_t *once_control, void (*initfunction) (void)) | ||
| 1020 | { | ||
| 1021 | if (once_control->inited <= 0) | ||
| 1022 | { | ||
| 1023 | if (InterlockedIncrement (&once_control->started) == 0) | ||
| 1024 | { | ||
| 1025 | /* This thread is the first one to come to this once_control. */ | ||
| 1026 | InitializeCriticalSection (&once_control->lock); | ||
| 1027 | EnterCriticalSection (&once_control->lock); | ||
| 1028 | once_control->inited = 0; | ||
| 1029 | initfunction (); | ||
| 1030 | once_control->inited = 1; | ||
| 1031 | LeaveCriticalSection (&once_control->lock); | ||
| 1032 | } | ||
| 1033 | else | ||
| 1034 | { | ||
| 1035 | /* Undo last operation. */ | ||
| 1036 | InterlockedDecrement (&once_control->started); | ||
| 1037 | /* Some other thread has already started the initialization. | ||
| 1038 | Yield the CPU while waiting for the other thread to finish | ||
| 1039 | initializing and taking the lock. */ | ||
| 1040 | while (once_control->inited < 0) | ||
| 1041 | Sleep (0); | ||
| 1042 | if (once_control->inited <= 0) | ||
| 1043 | { | ||
| 1044 | /* Take the lock. This blocks until the other thread has | ||
| 1045 | finished calling the initfunction. */ | ||
| 1046 | EnterCriticalSection (&once_control->lock); | ||
| 1047 | LeaveCriticalSection (&once_control->lock); | ||
| 1048 | if (!(once_control->inited > 0)) | ||
| 1049 | abort (); | ||
| 1050 | } | ||
| 1051 | } | ||
| 1052 | } | ||
| 1053 | } | ||
| 1054 | |||
| 1055 | #endif | ||
| 1056 | |||
| 1057 | /* ========================================================================= */ | ||
