/* base64.h -- Encode binary data using printable characters.
   Copyright (C) 2004-2006, 2009-2024 Free Software Foundation, Inc.
   Written by Simon Josefsson.
   This file is free software: you can redistribute it and/or modify
   it under the terms of the GNU Lesser General Public License as
   published by the Free Software Foundation; either version 2.1 of the
   License, or (at your option) any later version.
   This file is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU Lesser General Public License for more details.
   You should have received a copy of the GNU Lesser General Public License
   along with this program.  If not, see .  */
#ifndef BASE64_H
#define BASE64_H
/* This file uses _GL_INLINE_HEADER_BEGIN.  */
#if !_GL_CONFIG_H_INCLUDED
 #error "Please include config.h first."
#endif
/* Get idx_t.  */
#include 
/* Pacify GCC in isubase64.  */
#if defined __GNUC__ && 4 < __GNUC__ + (3 <= __GNUC_MINOR__)
# pragma GCC diagnostic ignored "-Wtype-limits"
#endif
_GL_INLINE_HEADER_BEGIN
#ifndef BASE64_INLINE
# define BASE64_INLINE _GL_INLINE
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* This uses that the expression (n+(k-1))/k means the smallest
   integer >= n/k, i.e., the ceiling of n/k.  */
#define BASE64_LENGTH(inlen) ((((inlen) + 2) / 3) * 4)
struct base64_decode_context
{
  int i;
  char buf[4];
};
extern signed char const base64_to_int[256];
BASE64_INLINE bool
isubase64 (unsigned char ch)
{
  return ch < sizeof base64_to_int && 0 <= base64_to_int[ch];
}
BASE64_INLINE bool
isbase64 (char ch)
{
  return isubase64 (ch);
}
extern void base64_encode (const char *restrict in, idx_t inlen,
                           char *restrict out, idx_t outlen);
extern idx_t base64_encode_alloc (const char *in, idx_t inlen, char **out);
/* Initialize decode-context buffer, CTX.  */
BASE64_INLINE void
base64_decode_ctx_init (struct base64_decode_context *ctx)
{
  ctx->i = 0;
}
extern bool base64_decode_ctx (struct base64_decode_context *ctx,
                               const char *restrict in, idx_t inlen,
                               char *restrict out, idx_t *outlen);
extern bool base64_decode_alloc_ctx (struct base64_decode_context *ctx,
                                     const char *in, idx_t inlen,
                                     char **out, idx_t *outlen);
#define base64_decode(in, inlen, out, outlen) \
        base64_decode_ctx (NULL, in, inlen, out, outlen)
#define base64_decode_alloc(in, inlen, out, outlen) \
        base64_decode_alloc_ctx (NULL, in, inlen, out, outlen)
#ifdef __cplusplus
}
#endif
_GL_INLINE_HEADER_END
#endif /* BASE64_H */