#include "./config.h" #include "states.h" #include #include #include "./check_icmp_helpers.h" #include "../../plugins/netutils.h" check_icmp_config check_icmp_config_init() { check_icmp_config tmp = { .source_ip = NULL, .order_mode = false, .mos_mode = false, .rta_mode = false, .pl_mode = false, .jitter_mode = false, .score_mode = false, .min_hosts_alive = -1, .icmp_data_size = DEFAULT_PING_DATA_SIZE, .icmp_pkt_size = DEFAULT_PING_DATA_SIZE + ICMP_MINLEN, .pkt_interval = DEFAULT_PKT_INTERVAL, .target_interval = 0, .crit = {.pl = DEFAULT_CRIT_PL, .rta = DEFAULT_CRIT_RTA, .jitter = 50.0, .mos = 3.0, .score = 70.0}, .warn = {.pl = DEFAULT_WARN_PL, .rta = DEFAULT_WARN_RTA, .jitter = 40.0, .mos = 3.5, .score = 80.0}, .pid = {}, .mode = MODE_RTA, .timeout = DEFAULT_TIMEOUT, .ttl = DEFAULT_TTL, .packets = DEFAULT_NUMBER_OF_PACKETS, .number_of_targets = 0, .hosts = NULL, }; return tmp; } ping_target ping_target_init() { ping_target tmp = { .rtmin = INFINITY, .jitter_min = INFINITY, .rta_status = STATE_OK, .jitter_status = STATE_OK, .mos_status = STATE_OK, .score_status = STATE_OK, .pl_status = STATE_OK, .order_status = STATE_OK, }; return tmp; } check_icmp_state check_icmp_state_init() { check_icmp_state tmp = {.icmp_sent = 0, .icmp_lost = 0, .icmp_recv = 0, .targets_down = 0}; return tmp; } rta_host_create_wrapper rta_host_create(char *name, struct sockaddr_storage *address) { struct sockaddr_in *sin; struct sockaddr_in6 *sin6; if (address_family == AF_INET) { sin = (struct sockaddr_in *)address; } else { sin6 = (struct sockaddr_in6 *)address; } rta_host_create_wrapper result = { .errorcode = OK, }; /* disregard obviously stupid addresses * (I didn't find an ipv6 equivalent to INADDR_NONE) */ if (((address_family == AF_INET && (sin->sin_addr.s_addr == INADDR_NONE || sin->sin_addr.s_addr == INADDR_ANY))) || (address_family == AF_INET6 && (sin6->sin6_addr.s6_addr == in6addr_any.s6_addr))) { result.errorcode = ERROR; return result; } // TODO: Maybe add the following back in as a sanity check for the config // /* no point in adding two identical IP's, so don't. ;) */ // struct sockaddr_in *host_sin; // struct sockaddr_in6 *host_sin6; // struct rta_host *host = host_list; // while (host) { // host_sin = (struct sockaddr_in *)&host->saddr_in; // host_sin6 = (struct sockaddr_in6 *)&host->saddr_in; // if ((address_family == AF_INET && host_sin->sin_addr.s_addr == sin->sin_addr.s_addr) || // (address_family == AF_INET6 && // host_sin6->sin6_addr.s6_addr == sin6->sin6_addr.s6_addr)) { // if (debug) { // printf("Identical IP already exists. Not adding %s\n", name); // } // return -1; // } // host = host->next; // } /* add the fresh ip */ ping_target host = ping_target_init(); /* set the values. use calling name for output */ host.name = strdup(name); /* fill out the sockaddr_storage struct */ if (address_family == AF_INET) { struct sockaddr_in *host_sin = (struct sockaddr_in *)&host.saddr_in; host_sin->sin_family = AF_INET; host_sin->sin_addr.s_addr = sin->sin_addr.s_addr; } else { struct sockaddr_in6 *host_sin6 = (struct sockaddr_in6 *)&host.saddr_in; host_sin6->sin6_family = AF_INET6; memcpy(host_sin6->sin6_addr.s6_addr, sin6->sin6_addr.s6_addr, sizeof host_sin6->sin6_addr.s6_addr); } result.host = host; return result; } check_icmp_target_container check_icmp_target_container_init() { check_icmp_target_container tmp = { .name = NULL, .number_of_targets = 0, .target_list = NULL, }; return tmp; }