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The check_game Plugin

check_game v2.2.git (monitoring-plugins 2.2)
Copyright (c) 1999 Ian Cass, Knowledge Matters Limited
Copyright (c) 2002-2007 Monitoring Plugins Development Team
    <devel@monitoring-plugins.org>

This plugin tests game server connections with the specified host.

Usage:
 check_game [-hvV] [-P port] [-t timeout] [-g game_field] [-m map_field] [-p ping_field] [-G game-time] [-H hostname] <game> <ip_address>

Options:
 -h, --help
    Print detailed help screen
 -V, --version
    Print version information
 --extra-opts=[section][@file]
    Read options from an ini file. See
    https://www.monitoring-plugins.org/doc/extra-opts.html
    for usage and examples.
 -p
    Optional port of which to connect
 gf
    Field number in raw qstat output that contains game name
 -mf
    Field number in raw qstat output that contains map name
 -pf
    Field number in raw qstat output that contains ping time
 -t, --timeout=INTEGER
    Seconds before connection times out (default: 10)

Notes:
 This plugin uses the 'qstat' command, the popular game server status query tool.
 If you don't have the package installed, you will need to download it from
 http://www.activesw.com/people/steve/qstat.html before you can use this plugin.

Send email to help@monitoring-plugins.org if you have questions regarding
use of this software. To submit patches or suggest improvements, send email
to devel@monitoring-plugins.org